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authordegasus <wickmarkus@web.de>2014-01-23 15:27:18 +0100
committerdegasus <wickmarkus@web.de>2014-01-23 15:27:18 +0100
commit1ff681a41284a757db9dfaa23b93c03aeb2c88f7 (patch)
treebb20309a18244be0da333940ce61dc0329412b50 /Source/Core/VideoCommon/VertexManagerBase.cpp
parent62f190597834f1fc9524d9161ae34747680c5252 (diff)
D3D: move streaming buffer fallback into D3D backend
Neith OGL nor VideoCommon doen't use it, so there is no need to have it in VideoCommon.
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp12
1 files changed, 0 insertions, 12 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index aac64cdcf3..96d0ce3431 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -39,12 +39,6 @@ static const PrimitiveType primitive_from_gx[8] = {
VertexManager::VertexManager()
{
- LocalVBuffer.resize(MAXVBUFFERSIZE);
- s_pCurBufferPointer = s_pBaseBufferPointer = &LocalVBuffer[0];
- s_pEndBufferPointer = s_pBaseBufferPointer + LocalVBuffer.size();
-
- LocalIBuffer.resize(MAXIBUFFERSIZE);
-
IsFlushed = true;
}
@@ -52,12 +46,6 @@ VertexManager::~VertexManager()
{
}
-void VertexManager::ResetBuffer(u32 stride)
-{
- s_pCurBufferPointer = s_pBaseBufferPointer;
- IndexGenerator::Start(GetIndexBuffer());
-}
-
u32 VertexManager::GetRemainingSize()
{
return (u32)(s_pEndBufferPointer - s_pCurBufferPointer);