diff options
| author | Filoppi <filippotarpini@hotmail.it> | 2023-09-09 15:48:37 +0300 |
|---|---|---|
| committer | Filoppi <filippotarpini@hotmail.it> | 2023-12-18 00:28:14 +0200 |
| commit | 24004af8145a7babe0d0fcfb1b18231dda665aff (patch) | |
| tree | 8daacb2069e6275ea3b6bc0fcfd66271b1be2b0e /Source/Core/VideoCommon/VertexManagerBase.cpp | |
| parent | b4bfc4feba19fe314913bceed913cebfc6d19372 (diff) | |
Video: polish aspect ratio related code comments to make it clearer
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexManagerBase.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp index ac4446abba..35239d4e66 100644 --- a/Source/Core/VideoCommon/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/VertexManagerBase.cpp @@ -91,8 +91,9 @@ static bool IsAnamorphicProjection(const Projection::Raw& projection, const View const VideoConfig& config) { // If ratio between our projection and viewport aspect ratios is similar to 16:9 / 4:3 - // we have an anamorphic projection. This value can be overridden - // by a GameINI. + // we have an anamorphic projection. This value can be overridden by a GameINI. + // Game cheats that change the aspect ratio to natively unsupported ones + // won't be automatically recognized here. return std::abs(CalculateProjectionViewportRatio(projection, viewport) - config.widescreen_heuristic_widescreen_ratio) < |
