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| author | Julian Löhr <julian.loehr@outlook.com> | 2015-11-12 17:57:33 +0100 |
|---|---|---|
| committer | Julian Löhr <julian.loehr@outlook.com> | 2015-11-28 12:38:19 +0100 |
| commit | 31a4b2ed03dddc4bb1496dcae8758d2ace24618c (patch) | |
| tree | 003062340c5f186d05ad4fe68a231bd30aaac17c /Source/Core/VideoCommon/VertexManagerBase.cpp | |
| parent | 662e4fcca061e3fe67a5d529fee5cbceee741797 (diff) | |
Fix Prepare (Set LEDs and Rumble) on Connect and Refresh
m_need_prepare needs to be set before the Device thread is started.
Otherwise the thread blocks on IORead and the LEDs and Rumble is executed
after the user presses a button on the Wiimote.
Also the Prepare-Call on Refresh doesn't need to reset the Index, because it is
set once on the initial Connect/Prepare. Therefore the index assignment
was refactored.
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
0 files changed, 0 insertions, 0 deletions
