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authorScott Mansell <phiren@gmail.com>2013-11-24 00:15:08 +1300
committerScott Mansell <phiren@gmail.com>2013-11-24 00:15:08 +1300
commitafe47ff8479ceb816e54aab2523cb6cccf046923 (patch)
treef2e6cddbb6642fe54777cec713161b5936e265ea /Source/Core/VideoCommon/VertexManagerBase.cpp
parente720ea78372f3eda9baf6c7b3f79a5feed06b92d (diff)
Increase res of color texture to match PAL Super Smash Bros: Brawl
The pal version of SSBB has a 640x568 xfb, which is larger than the efb. Increase the size of the static textures and put in some runtime checks to prevent buffer overruns.
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