diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2022-07-02 14:49:51 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2022-10-09 00:00:01 -0500 |
| commit | bc360584a3a8a8902f50642496b2d1287e5088ac (patch) | |
| tree | 335aac640b71462ecbe3e7ba672be08c9d0255f3 /Source/Core/VideoCommon/VertexManagerBase.cpp | |
| parent | 6cf99195c645f54d54c72322ad0312a0e56bc985 (diff) | |
VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexManagerBase.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp index 22245f1db2..e77e6e4525 100644 --- a/Source/Core/VideoCommon/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/VertexManagerBase.cpp @@ -21,6 +21,7 @@ #include "VideoCommon/DataReader.h" #include "VideoCommon/FramebufferManager.h" #include "VideoCommon/GeometryShaderManager.h" +#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h" #include "VideoCommon/IndexGenerator.h" #include "VideoCommon/NativeVertexFormat.h" #include "VideoCommon/OpcodeDecoding.h" @@ -492,10 +493,11 @@ void VertexManagerBase::Flush() for (const auto& texture_name : texture_names) { bool skip = false; + GraphicsModActionData::DrawStarted draw_started{&skip}; for (const auto action : g_renderer->GetGraphicsModManager().GetDrawStartedActions(texture_name)) { - action->OnDrawStarted(&skip); + action->OnDrawStarted(&draw_started); } if (skip == true) return; |
