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| author | JosJuice <josjuice@gmail.com> | 2018-01-10 14:56:18 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2018-01-10 17:51:45 +0100 |
| commit | c25fffc9a064851bd93c4b82fdd25e41a4975961 (patch) | |
| tree | c7d95206356c7f819b0e16cb7c088bbc20707ded /Source/Core/VideoCommon/VertexManagerBase.cpp | |
| parent | a1467f0e5a1ba53e712a003d9f38dea8534df303 (diff) | |
Treat custom textures with "_arb" suffix as having arbitrary mipmaps
This is adapted from Bighead's code that was posted at
https://forums.dolphin-emu.org/Thread-dolphin-custom-texture-mipmaps?pid=460867#pid460867
In master, custom textures are never treated as having arbitrary mipmaps,
so we need either a change like this or a change that makes us apply the
arbitrary mipmap heuristic even when a custom texture is used.
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
0 files changed, 0 insertions, 0 deletions
