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authorJules Blok <jules.blok@gmail.com>2014-10-30 15:13:31 +0100
committerJules Blok <jules.blok@gmail.com>2014-11-23 14:27:38 +0100
commit4d9589b35f2629c558a9a7efdee3d66497fc0fc6 (patch)
tree8c1a9184f632c8931e579591cef2a1f30345b1ba /Source/Core/VideoCommon/VertexShaderGen.cpp
parent9b4185ffdf905f9e3234372fe6dc5131e90f6c93 (diff)
Cosmetics.
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexShaderGen.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderGen.cpp b/Source/Core/VideoCommon/VertexShaderGen.cpp
index aca028bda7..7c5ca62464 100644
--- a/Source/Core/VideoCommon/VertexShaderGen.cpp
+++ b/Source/Core/VideoCommon/VertexShaderGen.cpp
@@ -125,11 +125,7 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ
out.Write("in float%d tex%d; // ATTR%d,\n", hastexmtx ? 3 : 2, i, SHADER_TEXTURE0_ATTRIB + i);
}
-
- if (g_ActiveConfig.bStereo)
- out.Write("centroid out VS_OUTPUT v;\n");
- else
- out.Write("centroid out VS_OUTPUT o;\n");
+ out.Write("centroid out VS_OUTPUT %s;\n", (g_ActiveConfig.bStereo) ? "v" : "o");
out.Write("void main()\n{\n");