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| author | Pierre Bourdon <delroth@gmail.com> | 2014-02-01 02:40:17 -0800 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2014-02-01 02:40:17 -0800 |
| commit | 5a95b9ec2e0d81d324d4c6ce40a64354c05a469d (patch) | |
| tree | bcc05a8ecc686022189e9ebcd686f32cb11393f4 /Source/Core/VideoCommon/VertexShaderGen.cpp | |
| parent | 3dd31fe22b2c3b53fa9830b9dc743b87773aec34 (diff) | |
| parent | 31c3bee5bc7d542c78b7c959dc174224b32a1d6c (diff) | |
Merge pull request #21 from degasus/master
VertexShaderGen: fix D3D posmtx attribute regression by VertexLoaderCleanup merge
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexShaderGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderGen.cpp b/Source/Core/VideoCommon/VertexShaderGen.cpp index 57742889eb..b805b0459a 100644 --- a/Source/Core/VideoCommon/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/VertexShaderGen.cpp @@ -168,7 +168,7 @@ static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_typ out.Write(" float%d tex%d : TEXCOORD%d,\n", hastexmtx ? 3 : 2, i, i); } if (components & VB_HAS_POSMTXIDX) - out.Write(" float4 fposmtx : BLENDINDICES,\n"); + out.Write(" float fposmtx : BLENDINDICES,\n"); out.Write(" float4 rawpos : POSITION) {\n"); } out.Write("VS_OUTPUT o;\n"); |
