diff options
| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2020-10-19 20:05:07 +0200 |
|---|---|---|
| committer | Admiral H. Curtiss <pikachu025@gmail.com> | 2020-10-19 20:05:07 +0200 |
| commit | b93adeaad7cb0dae7df912630de18bcf9bd33e2e (patch) | |
| tree | d23455ccacf0fc6f6242ea421944312ab4e1fcd0 /Source/Core/VideoCommon/VertexShaderGen.cpp | |
| parent | 0f5bf90013cd1358b3ccb2f22c09748e40a552f4 (diff) | |
VertexShaderGen: Fix unescaped { in D3D shader.
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexShaderGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderGen.cpp b/Source/Core/VideoCommon/VertexShaderGen.cpp index c4e04ff418..917abfed04 100644 --- a/Source/Core/VideoCommon/VertexShaderGen.cpp +++ b/Source/Core/VideoCommon/VertexShaderGen.cpp @@ -186,7 +186,7 @@ ShaderCode GenerateVertexShaderCode(APIType api_type, const ShaderHostConfig& ho } if ((uid_data->components & VB_HAS_POSMTXIDX) != 0) out.WriteFmt(" uint4 posmtx : BLENDINDICES,\n"); - out.WriteFmt(" float4 rawpos : POSITION) {\n"); + out.WriteFmt(" float4 rawpos : POSITION) {{\n"); } out.WriteFmt("VS_OUTPUT o;\n"); |
