diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-11-27 15:28:00 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-11-27 16:19:26 +0100 |
| commit | 6d51455195e95a1bb97eb263fcd3423c757f59e7 (patch) | |
| tree | 0a6f2aff754e4d554d0d17d8d41c9d2be3c5dd6b /Source/Core/VideoCommon/VertexShaderManager.cpp | |
| parent | b3c6602d06b78d13201952e0cc5fb3a4c8171de1 (diff) | |
VideoConfig: Further optimize convergence and separation values and update their descriptions.
Previous convergence distance was much too large.
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexShaderManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp index 8c9791f276..8de50c5436 100644 --- a/Source/Core/VideoCommon/VertexShaderManager.cpp +++ b/Source/Core/VideoCommon/VertexShaderManager.cpp @@ -515,10 +515,10 @@ void VertexShaderManager::SetConstants() if (g_ActiveConfig.iStereoMode > 0 && xfmem.projection.type == GX_PERSPECTIVE) { - float offset = (g_ActiveConfig.iStereoSeparation / 10000.0f) * (g_ActiveConfig.iStereoSeparationPercent / 100.0f); + float offset = (g_ActiveConfig.iStereoSeparation / 1000.0f) * (g_ActiveConfig.iStereoSeparationPercent / 100.0f); constants.stereoparams[0] = (g_ActiveConfig.bStereoSwapEyes) ? offset : -offset; constants.stereoparams[1] = (g_ActiveConfig.bStereoSwapEyes) ? -offset : offset; - constants.stereoparams[2] = g_ActiveConfig.iStereoConvergence * (g_ActiveConfig.iStereoConvergencePercent / 100.0f); + constants.stereoparams[2] = (g_ActiveConfig.iStereoConvergence / 10.0f) * (g_ActiveConfig.iStereoConvergencePercent / 100.0f); } else { |
