summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/VertexShaderManager.cpp
diff options
context:
space:
mode:
authorJules Blok <jules.blok@gmail.com>2014-11-27 15:28:00 +0100
committerJules Blok <jules.blok@gmail.com>2014-11-27 16:19:26 +0100
commit6d51455195e95a1bb97eb263fcd3423c757f59e7 (patch)
tree0a6f2aff754e4d554d0d17d8d41c9d2be3c5dd6b /Source/Core/VideoCommon/VertexShaderManager.cpp
parentb3c6602d06b78d13201952e0cc5fb3a4c8171de1 (diff)
VideoConfig: Further optimize convergence and separation values and update their descriptions.
Previous convergence distance was much too large.
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index 8c9791f276..8de50c5436 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -515,10 +515,10 @@ void VertexShaderManager::SetConstants()
if (g_ActiveConfig.iStereoMode > 0 && xfmem.projection.type == GX_PERSPECTIVE)
{
- float offset = (g_ActiveConfig.iStereoSeparation / 10000.0f) * (g_ActiveConfig.iStereoSeparationPercent / 100.0f);
+ float offset = (g_ActiveConfig.iStereoSeparation / 1000.0f) * (g_ActiveConfig.iStereoSeparationPercent / 100.0f);
constants.stereoparams[0] = (g_ActiveConfig.bStereoSwapEyes) ? offset : -offset;
constants.stereoparams[1] = (g_ActiveConfig.bStereoSwapEyes) ? -offset : offset;
- constants.stereoparams[2] = g_ActiveConfig.iStereoConvergence * (g_ActiveConfig.iStereoConvergencePercent / 100.0f);
+ constants.stereoparams[2] = (g_ActiveConfig.iStereoConvergence / 10.0f) * (g_ActiveConfig.iStereoConvergencePercent / 100.0f);
}
else
{