diff options
| author | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-11-09 15:25:49 +0100 |
|---|---|---|
| committer | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-11-09 15:25:49 +0100 |
| commit | dc08de028cb51256fcfe277feab27da9e0826445 (patch) | |
| tree | ab483cdbaa886397dd55c1824df97968bf942923 /Source/Core/VideoCommon/VertexShaderManager.cpp | |
| parent | db497cc55f0420f1888bd072ee3afcbf34700848 (diff) | |
Moved projection epsilon to a more reasonable place
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexShaderManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp index c87c9297ba..b0e3afdaaa 100644 --- a/Source/Core/VideoCommon/VertexShaderManager.cpp +++ b/Source/Core/VideoCommon/VertexShaderManager.cpp @@ -87,7 +87,7 @@ static float PHackValue(std::string sValue) void UpdateProjectionHack(int iPhackvalue[], std::string sPhackvalue[]) { - float fhackvalue1 = 0, fhackvalue2 = 0; + float fhackvalue1 = 0, fhackvalue2 = FLT_EPSILON; // hack to fix depth clipping precision issues (such as Sonic Unleashed UI) float fhacksign1 = 1.0, fhacksign2 = 1.0; const char *sTemp[2]; @@ -475,7 +475,7 @@ void VertexShaderManager::SetConstants() g_fProjectionMatrix[13] = 0.0f; g_fProjectionMatrix[14] = 0.0f; - g_fProjectionMatrix[15] = 1.0f + FLT_EPSILON; // hack to fix depth clipping precision issues (such as Sonic Unleashed UI) + g_fProjectionMatrix[15] = 1.0f; SETSTAT_FT(stats.g2proj_0, g_fProjectionMatrix[0]); SETSTAT_FT(stats.g2proj_1, g_fProjectionMatrix[1]); |
