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authorTillmann Karras <tilkax@gmail.com>2021-07-21 07:43:48 +0100
committerTillmann Karras <tilkax@gmail.com>2021-07-31 00:05:49 +0100
commit09faf0987df75d425fdfe2af7f61c5a416ce38f5 (patch)
treea390e5db887f675bd56c2e3ea52bf2e3a1be6734 /Source/Core/VideoCommon/VideoBackendBase.cpp
parentcba4b6ca32ad35816db03814d9dfd64f8e73d343 (diff)
DSPHLE: add support for dynamic range compression
The CPU-side AX library enables it by default and uses hardcoded parameters. CMD_COMPRESSOR_TABLE_ADDR (0x0A) was incorrect. It's always a nop on the GameCube and was probably confused with the Wii version.
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