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authormitaclaw <140017135+mitaclaw@users.noreply.github.com>2024-04-08 20:33:55 -0700
committermitaclaw <140017135+mitaclaw@users.noreply.github.com>2024-05-01 08:54:17 -0700
commit0df401b164bbe2b0314b74f1fd6385e852bbe098 (patch)
tree9f23d7d5cb33fb3a092d641da621cc9331577b73 /Source/Core/VideoCommon/VideoBackendBase.cpp
parentb71fdef356caf6ca376c0df474212a192951e810 (diff)
Core::IsRunning: Avoid Global System Accessor
Diffstat (limited to 'Source/Core/VideoCommon/VideoBackendBase.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoBackendBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoBackendBase.cpp b/Source/Core/VideoCommon/VideoBackendBase.cpp
index 91492321f4..a5d309cc96 100644
--- a/Source/Core/VideoCommon/VideoBackendBase.cpp
+++ b/Source/Core/VideoCommon/VideoBackendBase.cpp
@@ -299,7 +299,7 @@ void VideoBackendBase::PopulateBackendInfoFromUI(const WindowSystemInfo& wsi)
{
// If the core is running, the backend info will have been populated already.
// If we did it here, the UI thread can race with the with the GPU thread.
- if (!Core::IsRunning())
+ if (!Core::IsRunning(Core::System::GetInstance()))
PopulateBackendInfo(wsi);
}