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authorLioncash <mathew1800@gmail.com>2016-02-15 21:29:24 -0500
committerLioncash <mathew1800@gmail.com>2016-02-20 19:07:40 -0500
commit1d6ee140f0ff70927bb7fce7bae72277a20fa17f (patch)
treee97d9de90b7418509a94ad15e826c5cbfdbc63e8 /Source/Core/VideoCommon/VideoBackendBase.cpp
parent3b23eb24c4661c75ae418ca03e8f924902f250f4 (diff)
VideoBackendBase: Store video backends as unique_ptr
Diffstat (limited to 'Source/Core/VideoCommon/VideoBackendBase.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoBackendBase.cpp53
1 files changed, 28 insertions, 25 deletions
diff --git a/Source/Core/VideoCommon/VideoBackendBase.cpp b/Source/Core/VideoCommon/VideoBackendBase.cpp
index 00b2ddf2e2..717a9e3be6 100644
--- a/Source/Core/VideoCommon/VideoBackendBase.cpp
+++ b/Source/Core/VideoCommon/VideoBackendBase.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include <algorithm>
+#include <memory>
#include <string>
#include <vector>
@@ -15,7 +17,7 @@
#include "VideoCommon/VideoBackendBase.h"
-std::vector<VideoBackendBase*> g_available_video_backends;
+std::vector<std::unique_ptr<VideoBackendBase>> g_available_video_backends;
VideoBackendBase* g_video_backend = nullptr;
static VideoBackendBase* s_default_backend = nullptr;
@@ -32,48 +34,49 @@ __declspec(dllexport) DWORD NvOptimusEnablement = 1;
void VideoBackendBase::PopulateList()
{
- VideoBackendBase* backends[4] = { nullptr };
-
// OGL > D3D11 > D3D12 > SW
- g_available_video_backends.push_back(backends[0] = new OGL::VideoBackend);
+ g_available_video_backends.push_back(std::make_unique<OGL::VideoBackend>());
#ifdef _WIN32
- g_available_video_backends.push_back(backends[1] = new DX11::VideoBackend);
+ g_available_video_backends.push_back(std::make_unique<DX11::VideoBackend>());
// More robust way to check for D3D12 support than (unreliable) OS version checks.
HMODULE d3d12_module = LoadLibraryA("d3d12.dll");
- if (d3d12_module != NULL)
+ if (d3d12_module != nullptr)
{
FreeLibrary(d3d12_module);
- g_available_video_backends.push_back(backends[2] = new DX12::VideoBackend);
+ g_available_video_backends.push_back(std::make_unique<DX12::VideoBackend>());
}
#endif
- g_available_video_backends.push_back(backends[3] = new SW::VideoSoftware);
+ g_available_video_backends.push_back(std::make_unique<SW::VideoSoftware>());
- for (VideoBackendBase* backend : backends)
- {
- if (backend)
- {
- s_default_backend = g_video_backend = backend;
- break;
- }
- }
+ const auto iter = std::find_if(g_available_video_backends.begin(), g_available_video_backends.end(), [](const auto& backend) {
+ return backend != nullptr;
+ });
+
+ if (iter == g_available_video_backends.end())
+ return;
+
+ s_default_backend = iter->get();
+ g_video_backend = iter->get();
}
void VideoBackendBase::ClearList()
{
- while (!g_available_video_backends.empty())
- {
- delete g_available_video_backends.back();
- g_available_video_backends.pop_back();
- }
+ g_available_video_backends.clear();
}
void VideoBackendBase::ActivateBackend(const std::string& name)
{
- if (name.length() == 0) // If nullptr, set it to the default backend (expected behavior)
+ // If empty, set it to the default backend (expected behavior)
+ if (name.empty())
g_video_backend = s_default_backend;
- for (VideoBackendBase* backend : g_available_video_backends)
- if (name == backend->GetName())
- g_video_backend = backend;
+ const auto iter = std::find_if(g_available_video_backends.begin(), g_available_video_backends.end(), [&name](const auto& backend) {
+ return name == backend->GetName();
+ });
+
+ if (iter == g_available_video_backends.end())
+ return;
+
+ g_video_backend = iter->get();
}