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| author | Lioncash <mathew1800@gmail.com> | 2018-03-16 17:47:33 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-03-16 17:49:34 -0400 |
| commit | 882d1c1256e7f8fa9d0414522b4dd776c0c9e652 (patch) | |
| tree | 7f1fc6682da8bce5f5972233420231fb673c46ab /Source/Core/VideoCommon/VideoBackendBase.cpp | |
| parent | 83f17ac59f5ae93dae31c7033a10e870c4bb6987 (diff) | |
OGLShader: Ensure m_id and m_compute_program_id are always initialized
Depending on which constructor is invoked, m_id or m_compute_program_id
can end up in an uninitialized state. We should ensure that the object
is completely initialized to something deterministic regardless of the
constructor taken.
Diffstat (limited to 'Source/Core/VideoCommon/VideoBackendBase.cpp')
0 files changed, 0 insertions, 0 deletions
