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authorScott Mansell <phiren@gmail.com>2016-06-28 15:12:43 +1200
committerScott Mansell <phiren@gmail.com>2016-06-28 15:12:43 +1200
commit35566316edfc3a29c49e8df88ce5aebfe1f0a0c5 (patch)
treefb8c33000b80b4865c1b79d382dab7d0210505e7 /Source/Core/VideoCommon/VideoBackendBase.h
parent93a5efa347c62ca97e375a1a226d7741d584fd2f (diff)
XFB: Send image to screen at start of field.
This is much more accurate to the hardware, and saves around 16ms of latency.
Diffstat (limited to 'Source/Core/VideoCommon/VideoBackendBase.h')
-rw-r--r--Source/Core/VideoCommon/VideoBackendBase.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoBackendBase.h b/Source/Core/VideoCommon/VideoBackendBase.h
index 3db7cd917f..09570f63f8 100644
--- a/Source/Core/VideoCommon/VideoBackendBase.h
+++ b/Source/Core/VideoCommon/VideoBackendBase.h
@@ -81,7 +81,6 @@ public:
virtual void Video_Cleanup() = 0; // called from gl/d3d thread
void Video_BeginField(u32, u32, u32, u32);
- void Video_EndField();
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
u32 Video_GetQueryResult(PerfQueryType type);