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authorJules Blok <jules.blok@gmail.com>2015-01-02 15:27:37 +0100
committerJules Blok <jules.blok@gmail.com>2015-01-02 17:07:08 +0100
commitb816ee1f79a6c4f8a2f05f0da91a936ee2d44fff (patch)
tree09f52153ef53ae17a66dbf28ea18637c7c08bff7 /Source/Core/VideoCommon/VideoConfig.cpp
parentec4dfae333e592f991da21d7276ca50a4c4be3e9 (diff)
VideoConfig: Define a per-game minimum convergence value instead of a percentage boost.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index 5448d0c4b0..b9bf69bf9d 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -42,7 +42,7 @@ VideoConfig::VideoConfig()
// Game-specific stereoscopy settings
bStereoEFBMonoDepth = false;
iStereoDepthPercentage = 100;
- iStereoConvergencePercentage = 100;
+ iStereoConvergenceMinimum = 0;
}
void VideoConfig::Load(const std::string& ini_file)
@@ -191,7 +191,7 @@ void VideoConfig::GameIniLoad()
CHECK_SETTING("Video_Stereoscopy", "StereoEFBMonoDepth", bStereoEFBMonoDepth);
CHECK_SETTING("Video_Stereoscopy", "StereoDepthPercentage", iStereoDepthPercentage);
- CHECK_SETTING("Video_Stereoscopy", "StereoConvergencePercentage", iStereoConvergencePercentage);
+ CHECK_SETTING("Video_Stereoscopy", "StereoConvergenceMinimum", iStereoConvergenceMinimum);
CHECK_SETTING("Video_Hacks", "EFBAccessEnable", bEFBAccessEnable);
CHECK_SETTING("Video_Hacks", "EFBCopyEnable", bEFBCopyEnable);