diff options
| author | Scott Mansell <phiren@gmail.com> | 2015-12-24 18:25:22 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-12-24 18:25:22 +1300 |
| commit | 0216879d3eeca4b4aeeaf1f54f97e271f33115c9 (patch) | |
| tree | b7aff9183366bd7e56fbd1de19ff1b4a7edeb668 /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | cfd300586a64def09e6bc2e70c354d4e1646bf42 (diff) | |
Revert "Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration."
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 2db0cc7633..3f0b40d012 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -271,13 +271,6 @@ void VideoConfig::VerifyValidity() void VideoConfig::Save(const std::string& ini_file) { - // TODO: This is a hotfix to prevent writing of temporary per-game settings - // (GameINI, Movie, Netplay, ...) to the global Dolphin configuration file. - // The Config logic should be rewritten instead so that per-game settings - // aren't stored in the same configuration as the actual user settings. - if (Core::IsRunning()) - return; - IniFile iniFile; iniFile.Load(ini_file); |
