summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/VideoConfig.cpp
diff options
context:
space:
mode:
authorJules Blok <jules.blok@gmail.com>2014-12-24 23:06:44 +0100
committerJules Blok <jules.blok@gmail.com>2014-12-24 23:30:40 +0100
commit31a55384b32990205c61f5ffb46484b2a2046d61 (patch)
tree344a6ad395f8d8a2b21176fbba9b8e589fc1d704 /Source/Core/VideoCommon/VideoConfig.cpp
parent1105dd7dcdbc8b3fc0f6a5efe6700fa2474914f6 (diff)
VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Makes a little bit more sense.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index a95cd30fbf..4b30d4025d 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -40,7 +40,7 @@ VideoConfig::VideoConfig()
backend_info.bSupportsExclusiveFullscreen = false;
// Game-specific stereoscopy settings
- bStereoMonoEFBDepth = false;
+ bStereoEFBMonoDepth = false;
iStereoDepthPercentage = 100;
iStereoConvergencePercentage = 100;
}
@@ -189,7 +189,7 @@ void VideoConfig::GameIniLoad()
CHECK_SETTING("Video_Enhancements", "StereoConvergence", iStereoConvergence);
CHECK_SETTING("Video_Enhancements", "StereoSwapEyes", bStereoSwapEyes);
- CHECK_SETTING("Video_Stereoscopy", "StereoMonoEFBDepth", bStereoMonoEFBDepth);
+ CHECK_SETTING("Video_Stereoscopy", "StereoEFBMonoDepth", bStereoEFBMonoDepth);
CHECK_SETTING("Video_Stereoscopy", "StereoDepthPercentage", iStereoDepthPercentage);
CHECK_SETTING("Video_Stereoscopy", "StereoConvergencePercentage", iStereoConvergencePercentage);