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authorJasper St. Pierre <jstpierre@mecheye.net>2013-12-07 15:14:29 -0500
committerJasper St. Pierre <jstpierre@mecheye.net>2013-12-31 14:03:19 -0500
commit34692ab826abc8f8faa61bdb2280b742424528f1 (patch)
treeb0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/VideoCommon/VideoConfig.cpp
parent43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff)
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp291
1 files changed, 291 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
new file mode 100644
index 0000000000..bd9fc015ac
--- /dev/null
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -0,0 +1,291 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <cmath>
+
+#include "Common.h"
+#include "IniFile.h"
+#include "VideoConfig.h"
+#include "VideoCommon.h"
+#include "FileUtil.h"
+#include "Core.h"
+#include "Movie.h"
+#include "OnScreenDisplay.h"
+#include "ConfigManager.h"
+
+VideoConfig g_Config;
+VideoConfig g_ActiveConfig;
+
+void UpdateActiveConfig()
+{
+ if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
+ Movie::SetGraphicsConfig();
+ g_ActiveConfig = g_Config;
+}
+
+VideoConfig::VideoConfig()
+{
+ bRunning = false;
+
+ // Needed for the first frame, I think
+ fAspectRatioHackW = 1;
+ fAspectRatioHackH = 1;
+
+ // disable all features by default
+ backend_info.APIType = API_NONE;
+ backend_info.bUseRGBATextures = false;
+ backend_info.bUseMinimalMipCount = false;
+ backend_info.bSupports3DVision = false;
+}
+
+void VideoConfig::Load(const char *ini_file)
+{
+ IniFile iniFile;
+ iniFile.Load(ini_file);
+
+ iniFile.Get("Hardware", "VSync", &bVSync, 0); // Hardware
+ iniFile.Get("Settings", "wideScreenHack", &bWidescreenHack, false);
+ iniFile.Get("Settings", "AspectRatio", &iAspectRatio, (int)ASPECT_AUTO);
+ iniFile.Get("Settings", "Crop", &bCrop, false);
+ iniFile.Get("Settings", "UseXFB", &bUseXFB, 0);
+ iniFile.Get("Settings", "UseRealXFB", &bUseRealXFB, 0);
+ iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,128);
+ iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
+ iniFile.Get("Settings", "LogFPSToFile", &bLogFPSToFile, false);
+ iniFile.Get("Settings", "ShowInputDisplay", &bShowInputDisplay, false);
+ iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
+ iniFile.Get("Settings", "OverlayProjStats", &bOverlayProjStats, false);
+ iniFile.Get("Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions, false);
+ iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0);
+ iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0);
+ iniFile.Get("Settings", "HiresTextures", &bHiresTextures, 0);
+ iniFile.Get("Settings", "DumpEFBTarget", &bDumpEFBTarget, 0);
+ iniFile.Get("Settings", "DumpFrames", &bDumpFrames, 0);
+ iniFile.Get("Settings", "FreeLook", &bFreeLook, 0);
+ iniFile.Get("Settings", "UseFFV1", &bUseFFV1, 0);
+ iniFile.Get("Settings", "AnaglyphStereo", &bAnaglyphStereo, false);
+ iniFile.Get("Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200);
+ iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0);
+ iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, 0);
+ iniFile.Get("Settings", "HackedBufferUpload", &bHackedBufferUpload, 0);
+ iniFile.Get("Settings", "FastDepthCalc", &bFastDepthCalc, true);
+
+ iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0);
+ iniFile.Get("Settings", "EFBScale", &iEFBScale, (int) SCALE_1X); // native
+
+ iniFile.Get("Settings", "DstAlphaPass", &bDstAlphaPass, false);
+
+ iniFile.Get("Settings", "TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0);
+ iniFile.Get("Settings", "TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0);
+ iniFile.Get("Settings", "WireFrame", &bWireFrame, 0);
+ iniFile.Get("Settings", "DisableFog", &bDisableFog, 0);
+
+ iniFile.Get("Settings", "OMPDecoder", &bOMPDecoder, false);
+
+ iniFile.Get("Settings", "EnableShaderDebugging", &bEnableShaderDebugging, false);
+
+ iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
+ iniFile.Get("Enhancements", "MaxAnisotropy", &iMaxAnisotropy, 0); // NOTE - this is x in (1 << x)
+ iniFile.Get("Enhancements", "PostProcessingShader", &sPostProcessingShader, "");
+ iniFile.Get("Enhancements", "Enable3dVision", &b3DVision, false);
+
+ iniFile.Get("Hacks", "EFBAccessEnable", &bEFBAccessEnable, true);
+ iniFile.Get("Hacks", "DlistCachingEnable", &bDlistCachingEnable,false);
+ iniFile.Get("Hacks", "EFBCopyEnable", &bEFBCopyEnable, true);
+ iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, true);
+ iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true);
+ iniFile.Get("Hacks", "EFBCopyCacheEnable", &bEFBCopyCacheEnable, false);
+ iniFile.Get("Hacks", "EFBEmulateFormatChanges", &bEFBEmulateFormatChanges, false);
+
+ iniFile.Get("Hardware", "Adapter", &iAdapter, 0);
+
+ // Load common settings
+ iniFile.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
+ bool bTmp;
+ iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true);
+ SetEnableAlert(bTmp);
+
+ // Shader Debugging causes a huge slowdown and it's easy to forget about it
+ // since it's not exposed in the settings dialog. It's only used by
+ // developers, so displaying an obnoxious message avoids some confusion and
+ // is not too annoying/confusing for users.
+ //
+ // XXX(delroth): This is kind of a bad place to put this, but the current
+ // VideoCommon is a mess and we don't have a central initialization
+ // function to do these kind of checks. Instead, the init code is
+ // triplicated for each video backend.
+ if (bEnableShaderDebugging)
+ OSD::AddMessage("Warning: Shader Debugging is enabled, performance will suffer heavily", 15000);
+}
+
+void VideoConfig::GameIniLoad()
+{
+ bool gfx_override_exists = false;
+
+ // XXX: Again, bad place to put OSD messages at (see delroth's comment above)
+ // XXX: This will add an OSD message for each projection hack value... meh
+#define CHECK_SETTING(section, key, var) do { \
+ decltype(var) temp = var; \
+ if (iniFile.GetIfExists(section, key, &var) && var != temp) { \
+ char buf[256]; \
+ snprintf(buf, sizeof(buf), "Note: Option \"%s\" is overridden by game ini.", key); \
+ OSD::AddMessage(buf, 7500); \
+ gfx_override_exists = true; \
+ } \
+ } while (0)
+
+ IniFile iniFile = SConfig::GetInstance().m_LocalCoreStartupParameter.LoadGameIni();
+
+ CHECK_SETTING("Video_Hardware", "VSync", bVSync);
+
+ CHECK_SETTING("Video_Settings", "wideScreenHack", bWidescreenHack);
+ CHECK_SETTING("Video_Settings", "AspectRatio", iAspectRatio);
+ CHECK_SETTING("Video_Settings", "Crop", bCrop);
+ CHECK_SETTING("Video_Settings", "UseXFB", bUseXFB);
+ CHECK_SETTING("Video_Settings", "UseRealXFB", bUseRealXFB);
+ CHECK_SETTING("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
+ CHECK_SETTING("Video_Settings", "DLOptimize", iCompileDLsLevel);
+ CHECK_SETTING("Video_Settings", "HiresTextures", bHiresTextures);
+ CHECK_SETTING("Video_Settings", "AnaglyphStereo", bAnaglyphStereo);
+ CHECK_SETTING("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
+ CHECK_SETTING("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
+ CHECK_SETTING("Video_Settings", "EnablePixelLighting", bEnablePixelLighting);
+ CHECK_SETTING("Video_Settings", "HackedBufferUpload", bHackedBufferUpload);
+ CHECK_SETTING("Video_Settings", "FastDepthCalc", bFastDepthCalc);
+ CHECK_SETTING("Video_Settings", "MSAA", iMultisampleMode);
+ int tmp = -9000;
+ CHECK_SETTING("Video_Settings", "EFBScale", tmp); // integral
+ if (tmp != -9000)
+ {
+ if (tmp != SCALE_FORCE_INTEGRAL)
+ {
+ iEFBScale = tmp;
+ }
+ else // Round down to multiple of native IR
+ {
+ switch (iEFBScale)
+ {
+ case SCALE_AUTO:
+ iEFBScale = SCALE_AUTO_INTEGRAL;
+ break;
+ case SCALE_1_5X:
+ iEFBScale = SCALE_1X;
+ break;
+ case SCALE_2_5X:
+ iEFBScale = SCALE_2X;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ CHECK_SETTING("Video_Settings", "DstAlphaPass", bDstAlphaPass);
+ CHECK_SETTING("Video_Settings", "DisableFog", bDisableFog);
+ CHECK_SETTING("Video_Settings", "OMPDecoder", bOMPDecoder);
+
+ CHECK_SETTING("Video_Enhancements", "ForceFiltering", bForceFiltering);
+ CHECK_SETTING("Video_Enhancements", "MaxAnisotropy", iMaxAnisotropy); // NOTE - this is x in (1 << x)
+ CHECK_SETTING("Video_Enhancements", "PostProcessingShader", sPostProcessingShader);
+ CHECK_SETTING("Video_Enhancements", "Enable3dVision", b3DVision);
+
+ CHECK_SETTING("Video_Hacks", "EFBAccessEnable", bEFBAccessEnable);
+ CHECK_SETTING("Video_Hacks", "DlistCachingEnable", bDlistCachingEnable);
+ CHECK_SETTING("Video_Hacks", "EFBCopyEnable", bEFBCopyEnable);
+ CHECK_SETTING("Video_Hacks", "EFBToTextureEnable", bCopyEFBToTexture);
+ CHECK_SETTING("Video_Hacks", "EFBScaledCopy", bCopyEFBScaled);
+ CHECK_SETTING("Video_Hacks", "EFBCopyCacheEnable", bEFBCopyCacheEnable);
+ CHECK_SETTING("Video_Hacks", "EFBEmulateFormatChanges", bEFBEmulateFormatChanges);
+
+ CHECK_SETTING("Video", "ProjectionHack", iPhackvalue[0]);
+ CHECK_SETTING("Video", "PH_SZNear", iPhackvalue[1]);
+ CHECK_SETTING("Video", "PH_SZFar", iPhackvalue[2]);
+ CHECK_SETTING("Video", "PH_ExtraParam", iPhackvalue[3]);
+ CHECK_SETTING("Video", "PH_ZNear", sPhackvalue[0]);
+ CHECK_SETTING("Video", "PH_ZFar", sPhackvalue[1]);
+ CHECK_SETTING("Video", "ZTPSpeedupHack", bZTPSpeedHack);
+ CHECK_SETTING("Video", "UseBBox", bUseBBox);
+ CHECK_SETTING("Video", "PerfQueriesEnable", bPerfQueriesEnable);
+
+ if (gfx_override_exists)
+ OSD::AddMessage("Warning: Opening the graphics configuration will reset settings and might cause issues!", 10000);
+}
+
+void VideoConfig::VerifyValidity()
+{
+ // TODO: Check iMaxAnisotropy value
+ if (iAdapter < 0 || iAdapter > ((int)backend_info.Adapters.size() - 1)) iAdapter = 0;
+ if (iMultisampleMode < 0 || iMultisampleMode >= (int)backend_info.AAModes.size()) iMultisampleMode = 0;
+ if (!backend_info.bSupports3DVision) b3DVision = false;
+ if (!backend_info.bSupportsFormatReinterpretation) bEFBEmulateFormatChanges = false;
+ if (!backend_info.bSupportsPixelLighting) bEnablePixelLighting = false;
+ if (backend_info.APIType != API_OPENGL) backend_info.bSupportsGLSLUBO = false;
+}
+
+void VideoConfig::Save(const char *ini_file)
+{
+ IniFile iniFile;
+ iniFile.Load(ini_file);
+ iniFile.Set("Hardware", "VSync", bVSync);
+ iniFile.Set("Settings", "AspectRatio", iAspectRatio);
+ iniFile.Set("Settings", "Crop", bCrop);
+ iniFile.Set("Settings", "wideScreenHack", bWidescreenHack);
+ iniFile.Set("Settings", "UseXFB", bUseXFB);
+ iniFile.Set("Settings", "UseRealXFB", bUseRealXFB);
+ iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
+ iniFile.Set("Settings", "ShowFPS", bShowFPS);
+ iniFile.Set("Settings", "LogFPSToFile", bLogFPSToFile);
+ iniFile.Set("Settings", "ShowInputDisplay", bShowInputDisplay);
+ iniFile.Set("Settings", "OverlayStats", bOverlayStats);
+ iniFile.Set("Settings", "OverlayProjStats", bOverlayProjStats);
+ iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel);
+ iniFile.Set("Settings", "Show", iCompileDLsLevel);
+ iniFile.Set("Settings", "DumpTextures", bDumpTextures);
+ iniFile.Set("Settings", "HiresTextures", bHiresTextures);
+ iniFile.Set("Settings", "DumpEFBTarget", bDumpEFBTarget);
+ iniFile.Set("Settings", "DumpFrames", bDumpFrames);
+ iniFile.Set("Settings", "FreeLook", bFreeLook);
+ iniFile.Set("Settings", "UseFFV1", bUseFFV1);
+ iniFile.Set("Settings", "AnaglyphStereo", bAnaglyphStereo);
+ iniFile.Set("Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
+ iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
+ iniFile.Set("Settings", "EnablePixelLighting", bEnablePixelLighting);
+ iniFile.Set("Settings", "HackedBufferUpload", bHackedBufferUpload);
+ iniFile.Set("Settings", "FastDepthCalc", bFastDepthCalc);
+
+ iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions);
+ iniFile.Set("Settings", "MSAA", iMultisampleMode);
+ iniFile.Set("Settings", "EFBScale", iEFBScale);
+ iniFile.Set("Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable);
+ iniFile.Set("Settings", "TexFmtOverlayCenter", bTexFmtOverlayCenter);
+ iniFile.Set("Settings", "Wireframe", bWireFrame);
+ iniFile.Set("Settings", "DstAlphaPass", bDstAlphaPass);
+ iniFile.Set("Settings", "DisableFog", bDisableFog);
+
+ iniFile.Set("Settings", "OMPDecoder", bOMPDecoder);
+
+ iniFile.Set("Settings", "EnableShaderDebugging", bEnableShaderDebugging);
+
+ iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
+ iniFile.Set("Enhancements", "MaxAnisotropy", iMaxAnisotropy);
+ iniFile.Set("Enhancements", "PostProcessingShader", sPostProcessingShader);
+ iniFile.Set("Enhancements", "Enable3dVision", b3DVision);
+
+ iniFile.Set("Hacks", "EFBAccessEnable", bEFBAccessEnable);
+ iniFile.Set("Hacks", "DlistCachingEnable", bDlistCachingEnable);
+ iniFile.Set("Hacks", "EFBCopyEnable", bEFBCopyEnable);
+ iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture);
+ iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled);
+ iniFile.Set("Hacks", "EFBCopyCacheEnable", bEFBCopyCacheEnable);
+ iniFile.Set("Hacks", "EFBEmulateFormatChanges", bEFBEmulateFormatChanges);
+
+ iniFile.Set("Hardware", "Adapter", iAdapter);
+
+ iniFile.Save(ini_file);
+}
+
+bool VideoConfig::IsVSync()
+{
+ return Core::isTabPressed ? false : bVSync;
+}