summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/VideoConfig.cpp
diff options
context:
space:
mode:
authorTechjar <tecknojar@gmail.com>2021-06-05 06:47:04 -0400
committerTechjar <tecknojar@gmail.com>2021-06-06 20:55:06 -0400
commit4866002c9bf6d4438087c4b53c100d7cf1271084 (patch)
treeb7fd47cfe59f06867f5d7b4fc8cd385e98a71e7f /Source/Core/VideoCommon/VideoConfig.cpp
parent638909aec6ef07483f9c9301d4926bbd7d9d6bb0 (diff)
VideoCommon: Perform OpenGL bounding box inversion in pixel shader
Running the min/max operation on the upside down, quad-rounded pixel coordinates before inverting them to the standard upper-left origin produces wrong results. Therefore, we need to do the inversion before rounding to pixel quads.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
0 files changed, 0 insertions, 0 deletions