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| author | Pierre Bourdon <delroth@gmail.com> | 2018-03-26 02:16:58 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-03-26 02:16:58 +0200 |
| commit | 69addc680dfdd6ace6ebbf2b50c7e8c4ece6f26c (patch) | |
| tree | 1cbf78b64fbf293ede3a9bd47e586a0d4bb03a6b /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | 5c83e18fbd3606587e71a7f1cc54e4cf6473609f (diff) | |
| parent | 2f1a7cbee1ffecdd25ebc206ceab55ef934b7256 (diff) | |
Merge pull request #6443 from stenzek/skip-ubershader-mode
Implement "Skip" ubershader mode
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 55abd69e75..9c90c009a0 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -103,7 +103,8 @@ void VideoConfig::Refresh() iCommandBufferExecuteInterval = Config::Get(Config::GFX_COMMAND_BUFFER_EXECUTE_INTERVAL); bShaderCache = Config::Get(Config::GFX_SHADER_CACHE); bWaitForShadersBeforeStarting = Config::Get(Config::GFX_WAIT_FOR_SHADERS_BEFORE_STARTING); - iUberShaderMode = static_cast<UberShaderMode>(Config::Get(Config::GFX_UBERSHADER_MODE)); + iShaderCompilationMode = + static_cast<ShaderCompilationMode>(Config::Get(Config::GFX_SHADER_COMPILATION_MODE)); iShaderCompilerThreads = Config::Get(Config::GFX_SHADER_COMPILER_THREADS); iShaderPrecompilerThreads = Config::Get(Config::GFX_SHADER_PRECOMPILER_THREADS); @@ -178,6 +179,12 @@ bool VideoConfig::IsVSync() const return bVSync && !Core::GetIsThrottlerTempDisabled(); } +bool VideoConfig::UsingUberShaders() const +{ + return iShaderCompilationMode == ShaderCompilationMode::SynchronousUberShaders || + iShaderCompilationMode == ShaderCompilationMode::AsynchronousUberShaders; +} + static u32 GetNumAutoShaderCompilerThreads() { // Automatic number. We use clamp(cpus - 3, 1, 4). |
