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| author | magumagu <magumagu9@gmail.com> | 2014-03-28 15:56:51 -0700 |
|---|---|---|
| committer | magumagu <magumagu9@gmail.com> | 2014-04-11 13:13:01 -0700 |
| commit | 76d7c1eb9cf9fa86a7cb8351096086bf9b5e29a1 (patch) | |
| tree | ae892c5b2efe7a62bd434723a61f16cf1e51bb7b /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | 306b9afd1eedb763cca52e15af51825d9e47add4 (diff) | |
D3DBackend: Don't recompute ID3D11Layout.
CreateInputLayout requires a shader as an input, but it only cares about
the signature; we don't need to recompute it for different shaders with
the same inputs.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
0 files changed, 0 insertions, 0 deletions
