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authormagumagu <magumagu9@gmail.com>2014-03-28 15:56:51 -0700
committermagumagu <magumagu9@gmail.com>2014-04-11 13:13:01 -0700
commit76d7c1eb9cf9fa86a7cb8351096086bf9b5e29a1 (patch)
treeae892c5b2efe7a62bd434723a61f16cf1e51bb7b /Source/Core/VideoCommon/VideoConfig.cpp
parent306b9afd1eedb763cca52e15af51825d9e47add4 (diff)
D3DBackend: Don't recompute ID3D11Layout.
CreateInputLayout requires a shader as an input, but it only cares about the signature; we don't need to recompute it for different shaders with the same inputs.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
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