diff options
| author | Stenzek <stenzek@gmail.com> | 2016-08-13 22:57:50 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-10-01 02:40:01 +1000 |
| commit | 77a128ab8707659a531029a21a2e874108eedf38 (patch) | |
| tree | 7b4a52ee61208eec2bf44a7745f3dac3bed1bafb /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | fdd954e7e757b4601eb6d2636e12623aef63c9b4 (diff) | |
Implement experimental Vulkan backend
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index e232a94af2..13da3ef47a 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -88,6 +88,7 @@ void VideoConfig::Load(const std::string& ini_file) settings->Get("BorderlessFullscreen", &bBorderlessFullscreen, false); settings->Get("EnableValidationLayer", &bEnableValidationLayer, false); settings->Get("BackendMultithreading", &bBackendMultithreading, true); + settings->Get("CommandBufferExecuteInterval", &iCommandBufferExecuteInterval, 100); settings->Get("SWZComploc", &bZComploc, true); settings->Get("SWZFreeze", &bZFreeze, true); @@ -195,6 +196,7 @@ void VideoConfig::GameIniLoad() CHECK_SETTING("Video_Settings", "DisableFog", bDisableFog); CHECK_SETTING("Video_Settings", "BackendMultithreading", bBackendMultithreading); + CHECK_SETTING("Video_Settings", "CommandBufferExecuteInterval", iCommandBufferExecuteInterval); CHECK_SETTING("Video_Enhancements", "ForceFiltering", bForceFiltering); CHECK_SETTING("Video_Enhancements", "MaxAnisotropy", @@ -300,6 +302,7 @@ void VideoConfig::Save(const std::string& ini_file) settings->Set("BorderlessFullscreen", bBorderlessFullscreen); settings->Set("EnableValidationLayer", bEnableValidationLayer); settings->Set("BackendMultithreading", bBackendMultithreading); + settings->Set("CommandBufferExecuteInterval", iCommandBufferExecuteInterval); settings->Set("SWZComploc", bZComploc); settings->Set("SWZFreeze", bZFreeze); |
