diff options
| author | ghost <void.ghost@yahoo.com> | 2015-09-22 05:28:26 +0300 |
|---|---|---|
| committer | ghost <void.ghost@yahoo.com> | 2015-09-24 15:19:55 +0300 |
| commit | 7c1565b201ed3e1a2579da3e55efa995cbfb3f5d (patch) | |
| tree | 72ff8b1ce267a3bf4e02e0c4f150707dfa614c30 /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | 07e4b4f7c4079a8cef8f8e875ad281b508fc63e8 (diff) | |
VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 6aadfbf075..ef04dc8287 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -96,6 +96,16 @@ void VideoConfig::Load(const std::string& ini_file) enhancements->Get("StereoConvergence", &iStereoConvergence, 20); enhancements->Get("StereoSwapEyes", &bStereoSwapEyes, false); + //currently these settings are not saved in global config, so we could've initialized them directly + for (int i = 0; i < oStereoPresets.size(); ++i) + { + enhancements->Get(StringFromFormat("StereoConvergence_%d", i), &oStereoPresets[i].depth, iStereoConvergence); + enhancements->Get(StringFromFormat("StereoDepth_%d", i), &oStereoPresets[i].convergence, iStereoDepth); + } + enhancements->Get("StereoActivePreset", &iStereoActivePreset, 0); + iStereoConvergence = oStereoPresets[iStereoActivePreset].convergence; + iStereoDepth = oStereoPresets[iStereoActivePreset].depth; + IniFile::Section* hacks = iniFile.GetOrCreateSection("Hacks"); hacks->Get("EFBAccessEnable", &bEFBAccessEnable, true); hacks->Get("BBoxEnable", &bBBoxEnable, false); @@ -200,6 +210,17 @@ void VideoConfig::GameIniLoad() CHECK_SETTING("Video_Enhancements", "StereoConvergence", iStereoConvergence); CHECK_SETTING("Video_Enhancements", "StereoSwapEyes", bStereoSwapEyes); + //these are not overrides, they are per-game settings, hence no warning + IniFile::Section* enhancements = iniFile.GetOrCreateSection("Enhancements"); + for (int i = 0; i < oStereoPresets.size(); ++i) + { + enhancements->Get(StringFromFormat("StereoConvergence_%d", i), &oStereoPresets[i].depth, iStereoConvergence); + enhancements->Get(StringFromFormat("StereoDepth_%d", i), &oStereoPresets[i].convergence, iStereoDepth); + } + enhancements->Get("StereoActivePreset", &iStereoActivePreset, 0); + iStereoConvergence = oStereoPresets[iStereoActivePreset].convergence; + iStereoDepth = oStereoPresets[iStereoActivePreset].depth; + CHECK_SETTING("Video_Stereoscopy", "StereoEFBMonoDepth", bStereoEFBMonoDepth); CHECK_SETTING("Video_Stereoscopy", "StereoDepthPercentage", iStereoDepthPercentage); CHECK_SETTING("Video_Stereoscopy", "StereoConvergenceMinimum", iStereoConvergenceMinimum); |
