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| author | Fiora <fioraaeterna@gmail.com> | 2014-12-30 12:38:49 -0800 |
|---|---|---|
| committer | Fiora <fioraaeterna@gmail.com> | 2014-12-30 18:04:21 -0800 |
| commit | 92a0716f656f3bade144e6f9b2baf55eff95de74 (patch) | |
| tree | 16c83b59bee4fffcd10c048e37aec57155fba1dc /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | f5cddd4020f0ca875b8e0b3e7c3ea79b3710e488 (diff) | |
Memory: forceinline read/write hardware functions, TLB/page functions
MSVC wasn't actually inlining these. Should give a nontrivial performance boost
in MMU-heavy games.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
0 files changed, 0 insertions, 0 deletions
