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| author | Jules Blok <jules.blok@gmail.com> | 2016-11-14 01:45:07 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-11-14 01:45:07 +0100 |
| commit | 99de9fbe334a34c438660228e816b851f105dfd3 (patch) | |
| tree | 07f1a24dcaa55269313b0d27a90e982a4566e988 /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | bc98ec77beef88dd910d7f86c11967aad53061f3 (diff) | |
| parent | 7e35a47b511176aa2c285568d582c6ea281a4ce1 (diff) | |
Merge pull request #4443 from Armada651/exclusive-ui
D3D: Move exclusive mode switching to UI thread.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 0e79b4b180..115dbf8162 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -31,10 +31,6 @@ VideoConfig::VideoConfig() { bRunning = false; - // Exclusive fullscreen flags - bFullscreen = false; - bExclusiveMode = false; - // Needed for the first frame, I think fAspectRatioHackW = 1; fAspectRatioHackH = 1; |
