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authoriwubcode <iwubcode@users.noreply.github.com>2026-10-04 00:53:19 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2026-10-04 00:55:03 -0500
commita0a4e02ebb6e80085c2803cce084821b1bc826a3 (patch)
tree75b1487dbb22e060038dd089e30b0e6b0124891e /Source/Core/VideoCommon/VideoConfig.cpp
parenteb236466c4f0ec8bef619add0972353d3996fe6c (diff)
VideoCommon: remove remnants of old custom shader feature, it will be replaced by Materials in the future
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index c56f32c00c..1bb8796abf 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -390,7 +390,6 @@ void CheckForConfigChanges()
OSD::AddMessage("Video config changed, reloading shaders.", OSD::Duration::NORMAL);
g_gfx->WaitForGPUIdle();
g_vertex_manager->InvalidatePipelineObject();
- g_vertex_manager->NotifyCustomShaderCacheOfHostChange(new_host_config);
g_shader_cache->SetHostConfig(new_host_config);
g_shader_cache->Reload();
g_framebuffer_manager->RecompileShaders();