diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-10-16 18:52:32 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-11-23 14:22:55 +0100 |
| commit | b005f61a2e8e34e9de10183d1fe6f873f7dd9133 (patch) | |
| tree | ff37bdf24c63fed58d0979de95dc41fdac55abdb /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | 6670cacddcc6aacc17181409457c575c6539cace (diff) | |
Add geometry shader generator for stereo 3D.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index df72df9be2..5546fd2ce0 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -66,9 +66,9 @@ void VideoConfig::Load(const std::string& ini_file) settings->Get("DumpEFBTarget", &bDumpEFBTarget, 0); settings->Get("FreeLook", &bFreeLook, 0); settings->Get("UseFFV1", &bUseFFV1, 0); - settings->Get("AnaglyphStereo", &bAnaglyphStereo, false); - settings->Get("AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200); - settings->Get("AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0); + settings->Get("Stereo", &bStereo, false); + settings->Get("StereoSeparation", &iStereoSeparation, 200); + settings->Get("StereoFocalAngle", &iStereoFocalAngle, 0); settings->Get("EnablePixelLighting", &bEnablePixelLighting, 0); settings->Get("FastDepthCalc", &bFastDepthCalc, true); settings->Get("MSAA", &iMultisampleMode, 0); @@ -140,9 +140,9 @@ void VideoConfig::GameIniLoad() CHECK_SETTING("Video_Settings", "UseRealXFB", bUseRealXFB); CHECK_SETTING("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples); CHECK_SETTING("Video_Settings", "HiresTextures", bHiresTextures); - CHECK_SETTING("Video_Settings", "AnaglyphStereo", bAnaglyphStereo); - CHECK_SETTING("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation); - CHECK_SETTING("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); + CHECK_SETTING("Video_Settings", "Stereo", bStereo); + CHECK_SETTING("Video_Settings", "StereoSeparation", iStereoSeparation); + CHECK_SETTING("Video_Settings", "StereoFocalAngle", iStereoFocalAngle); CHECK_SETTING("Video_Settings", "EnablePixelLighting", bEnablePixelLighting); CHECK_SETTING("Video_Settings", "FastDepthCalc", bFastDepthCalc); CHECK_SETTING("Video_Settings", "MSAA", iMultisampleMode); @@ -230,9 +230,9 @@ void VideoConfig::Save(const std::string& ini_file) settings->Set("DumpEFBTarget", bDumpEFBTarget); settings->Set("FreeLook", bFreeLook); settings->Set("UseFFV1", bUseFFV1); - settings->Set("AnaglyphStereo", bAnaglyphStereo); - settings->Set("AnaglyphStereoSeparation", iAnaglyphStereoSeparation); - settings->Set("AnaglyphFocalAngle", iAnaglyphFocalAngle); + settings->Set("Stereo", bStereo); + settings->Set("StereoSeparation", iStereoSeparation); + settings->Set("StereoFocalAngle", iStereoFocalAngle); settings->Set("EnablePixelLighting", bEnablePixelLighting); settings->Set("FastDepthCalc", bFastDepthCalc); settings->Set("ShowEFBCopyRegions", bShowEFBCopyRegions); |
