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authorJordan Woyak <jordan.woyak@gmail.com>2025-11-12 17:22:41 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2025-11-12 18:01:53 -0600
commitbe95035cc47fe747c567a3907e9086da89437d67 (patch)
treed3e7f0e5c61c82bb916e3737d2176605e9a9353b /Source/Core/VideoCommon/VideoConfig.cpp
parentc08fda96ca26d207fe5af8a41fff4caaabfda60b (diff)
Core: Eliminate FreeLookConfig by putting the "active config" within FreeLookCamera.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index a15331569d..d2cacd7276 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -305,10 +305,9 @@ void CheckForConfigChanges()
const auto old_hdr = g_ActiveConfig.bHDR;
UpdateActiveConfig();
- FreeLook::UpdateActiveConfig();
g_vertex_manager->OnConfigChange();
- g_freelook_camera.SetControlType(FreeLook::GetActiveConfig().camera_config.control_type);
+ g_freelook_camera.RefreshConfig();
if (g_ActiveConfig.bGraphicMods && !old_graphics_mods_enabled)
{