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| author | N.E.C <beholdnec@gmail.com> | 2017-07-30 12:45:55 -0700 |
|---|---|---|
| committer | N.E.C <beholdnec@gmail.com> | 2017-08-03 18:35:29 -0700 |
| commit | c3a57bbad53567af4546a68f0e9dbcd913bd9a75 (patch) | |
| tree | 4ff1176b00c8df323df8610ff2076545e15c60de /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | 9649494f67b86b91c9086f4a9e356fb832c4a9b7 (diff) | |
Video: Clearly separate Texture and EFB Copy formats
Improve bookkeeping around formats. Hopefully make code less confusing.
- Rename TlutFormat -> TLUTFormat to follow conventions.
- Use enum classes to prevent using a Texture format where an EFB Copy format
is expected or vice-versa.
- Use common EFBCopyFormat names regardless of depth and YUV configurations.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
0 files changed, 0 insertions, 0 deletions
