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authorStenzek <stenzek@gmail.com>2018-02-25 01:15:35 +1000
committerStenzek <stenzek@gmail.com>2018-03-10 15:56:30 +1000
commitdec0c3bce85ceda89ea05f00b94aad00e675598d (patch)
tree8c967a47d8a531ae3f0245e419d7ec652535ee3a /Source/Core/VideoCommon/VideoConfig.cpp
parent24df896eb8d1520706b086039743ef2dca7ce6df (diff)
Move shader caches to VideoCommon
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index 2a4811eece..771adf60bf 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -187,6 +187,10 @@ static u32 GetNumAutoShaderCompilerThreads()
u32 VideoConfig::GetShaderCompilerThreads() const
{
+ // videocommon shader cache is currently broken on OGL, needs multiple contexts.
+ if (backend_info.api_type == APIType::OpenGL)
+ return 0;
+
if (iShaderCompilerThreads >= 0)
return static_cast<u32>(iShaderCompilerThreads);
else
@@ -195,6 +199,10 @@ u32 VideoConfig::GetShaderCompilerThreads() const
u32 VideoConfig::GetShaderPrecompilerThreads() const
{
+ // videocommon shader cache is currently broken on OGL, needs multiple contexts.
+ if (backend_info.api_type == APIType::OpenGL)
+ return 0;
+
if (iShaderPrecompilerThreads >= 0)
return static_cast<u32>(iShaderPrecompilerThreads);
else