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authorPatrick A. Ferry <patrickferry@ymail.com>2015-01-03 01:28:49 +0000
committerPatrick A. Ferry <patrickferry@ymail.com>2015-01-03 01:28:49 +0000
commiteebd7da443abf75a7c44796e8759d264cc7f03e4 (patch)
tree0f7e1bf406f127d02b83d87bec24f5381f42567e /Source/Core/VideoCommon/VideoConfig.cpp
parentc3d52e0476e92ef7122d125072963ddce038ac1e (diff)
Fix stretching with Virtual XFB in D3D
This change matches the behaviour of OpenGL. This should make Ty the Tasmanian Tiger 3 stretch across the whole screen. There are other games with this same issue but I have not any. See issue #6750 for details
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