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| author | Patrick A. Ferry <patrickferry@ymail.com> | 2015-01-03 01:28:49 +0000 |
|---|---|---|
| committer | Patrick A. Ferry <patrickferry@ymail.com> | 2015-01-03 01:28:49 +0000 |
| commit | eebd7da443abf75a7c44796e8759d264cc7f03e4 (patch) | |
| tree | 0f7e1bf406f127d02b83d87bec24f5381f42567e /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | c3d52e0476e92ef7122d125072963ddce038ac1e (diff) | |
Fix stretching with Virtual XFB in D3D
This change matches the behaviour of OpenGL.
This should make Ty the Tasmanian Tiger 3 stretch across the whole
screen. There are other games with this same issue but I have not any.
See issue #6750 for details
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
0 files changed, 0 insertions, 0 deletions
