diff options
| author | Tony Wasserka <NeoBrainX@gmail.com> | 2014-01-15 23:16:10 +0100 |
|---|---|---|
| committer | Tony Wasserka <NeoBrainX@gmail.com> | 2014-01-16 00:11:12 +0100 |
| commit | f1adc56a56d111f418cbbaae8372032b79ebad3c (patch) | |
| tree | cfac0ba208becb98176e8606ebe75557a409560a /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | b49c09c36b67efc95abe29894620b36547b69d3b (diff) | |
Remove vertex streaming hack.
NV has buffer_storage, AMD has pinned memory.
Both are better than that hack which shouldn't ever have been introduced in the first place.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index c5828d24ea..12ab0f9b8d 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -68,7 +68,6 @@ void VideoConfig::Load(const char *ini_file) iniFile.Get("Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200); iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0); iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, 0); - iniFile.Get("Settings", "HackedBufferUpload", &bHackedBufferUpload, 0); iniFile.Get("Settings", "FastDepthCalc", &bFastDepthCalc, true); iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0); @@ -151,7 +150,6 @@ void VideoConfig::GameIniLoad() CHECK_SETTING("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation); CHECK_SETTING("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); CHECK_SETTING("Video_Settings", "EnablePixelLighting", bEnablePixelLighting); - CHECK_SETTING("Video_Settings", "HackedBufferUpload", bHackedBufferUpload); CHECK_SETTING("Video_Settings", "FastDepthCalc", bFastDepthCalc); CHECK_SETTING("Video_Settings", "MSAA", iMultisampleMode); int tmp = -9000; @@ -250,7 +248,6 @@ void VideoConfig::Save(const char *ini_file) iniFile.Set("Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation); iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle); iniFile.Set("Settings", "EnablePixelLighting", bEnablePixelLighting); - iniFile.Set("Settings", "HackedBufferUpload", bHackedBufferUpload); iniFile.Set("Settings", "FastDepthCalc", bFastDepthCalc); iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions); |
