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authorTony Wasserka <NeoBrainX@gmail.com>2014-01-15 23:16:10 +0100
committerTony Wasserka <NeoBrainX@gmail.com>2014-01-16 00:11:12 +0100
commitf1adc56a56d111f418cbbaae8372032b79ebad3c (patch)
treecfac0ba208becb98176e8606ebe75557a409560a /Source/Core/VideoCommon/VideoConfig.cpp
parentb49c09c36b67efc95abe29894620b36547b69d3b (diff)
Remove vertex streaming hack.
NV has buffer_storage, AMD has pinned memory. Both are better than that hack which shouldn't ever have been introduced in the first place.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index c5828d24ea..12ab0f9b8d 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -68,7 +68,6 @@ void VideoConfig::Load(const char *ini_file)
iniFile.Get("Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200);
iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0);
iniFile.Get("Settings", "EnablePixelLighting", &bEnablePixelLighting, 0);
- iniFile.Get("Settings", "HackedBufferUpload", &bHackedBufferUpload, 0);
iniFile.Get("Settings", "FastDepthCalc", &bFastDepthCalc, true);
iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0);
@@ -151,7 +150,6 @@ void VideoConfig::GameIniLoad()
CHECK_SETTING("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
CHECK_SETTING("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
CHECK_SETTING("Video_Settings", "EnablePixelLighting", bEnablePixelLighting);
- CHECK_SETTING("Video_Settings", "HackedBufferUpload", bHackedBufferUpload);
CHECK_SETTING("Video_Settings", "FastDepthCalc", bFastDepthCalc);
CHECK_SETTING("Video_Settings", "MSAA", iMultisampleMode);
int tmp = -9000;
@@ -250,7 +248,6 @@ void VideoConfig::Save(const char *ini_file)
iniFile.Set("Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
iniFile.Set("Settings", "EnablePixelLighting", bEnablePixelLighting);
- iniFile.Set("Settings", "HackedBufferUpload", bHackedBufferUpload);
iniFile.Set("Settings", "FastDepthCalc", bFastDepthCalc);
iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions);