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| author | Jules Blok <jules.blok@gmail.com> | 2014-12-21 14:06:16 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-24 23:28:23 +0100 |
| commit | 70b898e2c6bbb2759a98d36e2f0dd84bfc56db3f (patch) | |
| tree | 3b721697fb1c6bcfc3c3bbfe66c3b4c5bd602461 /Source/Core/VideoCommon/VideoConfig.h | |
| parent | 5526b3932018cfd9245fe76848861b8a0ceae3bf (diff) | |
VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.h')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h index f27b1b2116..88d5cd97af 100644 --- a/Source/Core/VideoCommon/VideoConfig.h +++ b/Source/Core/VideoCommon/VideoConfig.h @@ -81,7 +81,7 @@ struct VideoConfig final int iMaxAnisotropy; std::string sPostProcessingShader; int iStereoMode; - int iStereoSeparation; + int iStereoDepth; int iStereoConvergence; bool bStereoSwapEyes; @@ -129,6 +129,8 @@ struct VideoConfig final bool bStereoMonoEFBDepth; int iStereoSeparationPercent; int iStereoConvergencePercent; + int iStereoDepthPercentage; + int iStereoConvergencePercentage; // D3D only config, mostly to be merged into the above int iAdapter; |
