diff options
| author | degasus <wickmarkus@web.de> | 2014-11-13 23:26:49 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2014-11-17 21:20:32 +0100 |
| commit | c211450b997effa6d91059fb0aaa564892297719 (patch) | |
| tree | fabbfdf698d6e499c53dec988d4b7ba2ef6556bc /Source/Core/VideoCommon/VideoConfig.h | |
| parent | dced84d4404b1f0346297c5941bfdf94cfdef4d5 (diff) | |
OGL: implement bounding box support with ssbo
This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.h')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h index 9f2a8e81eb..44b0740728 100644 --- a/Source/Core/VideoCommon/VideoConfig.h +++ b/Source/Core/VideoCommon/VideoConfig.h @@ -138,6 +138,7 @@ struct VideoConfig final bool bSupportsOversizedViewports; bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon bool bSupportsBindingLayout; // Needed by ShaderGen, so must stay in VideoCommon + bool bSupportsBBox; } backend_info; // Utility |
