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| author | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-03-05 15:17:54 -0800 |
|---|---|---|
| committer | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-03-15 17:20:47 -0700 |
| commit | de940a5fd6a07728c51d53ebdab7489aa03cdb55 (patch) | |
| tree | c309017a947d25eede6daf32158b7fa1e713e52d /Source/Core/VideoCommon/VideoConfig.h | |
| parent | 8e6d25672292d1ca90e5acc6170df0b9cc618db6 (diff) | |
VideoConfig: add bSupportsFragmentStoresAndAtomics
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.h')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h index ec79e6de48..b8e348157d 100644 --- a/Source/Core/VideoCommon/VideoConfig.h +++ b/Source/Core/VideoCommon/VideoConfig.h @@ -189,6 +189,7 @@ struct VideoConfig final bool bSupportsPaletteConversion; bool bSupportsClipControl; // Needed by VertexShaderGen, so must stay in VideoCommon bool bSupportsSSAA; + bool bSupportsFragmentStoresAndAtomics; // a.k.a. OpenGL SSBOs a.k.a. Direct3D UAVs bool bSupportsDepthClamp; // Needed by VertexShaderGen, so must stay in VideoCommon bool bSupportsReversedDepthRange; bool bSupportsMultithreading; |
