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authorMarkus Wick <degasus@users.noreply.github.com>2017-03-10 18:05:52 +0100
committerGitHub <noreply@github.com>2017-03-10 18:05:52 +0100
commite99cd57eb3827b246ea712e031bac3ffe92fe109 (patch)
treef12d83d565f2e36d785046ff5917814be50fe62b /Source/Core/VideoCommon/VideoConfig.h
parenta3f5e3e27dacc40082346bbb00d41eddd61b16b9 (diff)
parent3f41e6d4cf9f1a318c6d32fea4d2b422684961a3 (diff)
Merge pull request #4935 from Armada651/depth-range-fix
VideoBackends: Set the maximum range when the depth range is oversized.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.h')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h
index ec79e6de48..d62334df8e 100644
--- a/Source/Core/VideoCommon/VideoConfig.h
+++ b/Source/Core/VideoCommon/VideoConfig.h
@@ -179,6 +179,7 @@ struct VideoConfig final
bool bSupportsDualSourceBlend;
bool bSupportsPrimitiveRestart;
bool bSupportsOversizedViewports;
+ bool bSupportsOversizedDepthRanges;
bool bSupportsGeometryShaders;
bool bSupports3DVision;
bool bSupportsEarlyZ; // needed by PixelShaderGen, so must stay in VideoCommon