diff options
| author | degasus <wickmarkus@web.de> | 2015-10-09 20:50:36 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2016-01-06 22:10:29 +0100 |
| commit | efbe5bc4b651d1f7f726bb064255e0e2562f7490 (patch) | |
| tree | 6166a471269a9b1eb2bf703a31c915489e428b44 /Source/Core/VideoCommon/VideoConfig.h | |
| parent | 7fcb5a803b2e6179fe57654496fcea7f6b2ff183 (diff) | |
VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.h')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h index 5b88e64c2f..bc0250ab2f 100644 --- a/Source/Core/VideoCommon/VideoConfig.h +++ b/Source/Core/VideoCommon/VideoConfig.h @@ -136,6 +136,15 @@ struct VideoConfig final // Debugging bool bEnableShaderDebugging; + // VideoSW Debugging + int drawStart; + int drawEnd; + bool bZComploc; + bool bZFreeze; + bool bDumpObjects; + bool bDumpTevStages; + bool bDumpTevTextureFetches; + // Static config per API // TODO: Move this out of VideoConfig struct |
