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authorTechjar <tecknojar@gmail.com>2021-06-09 07:42:21 -0400
committerTechjar <tecknojar@gmail.com>2021-10-04 15:51:24 -0400
commit1161af80594c403233e3d21589af004ee2d75594 (patch)
treec20fdec2f9b8777eb62de221a4c89c7f9224d31c /Source/Core/VideoCommon/VideoState.cpp
parent7ec02ee4d37cef6a73ac7a678901904ca6855728 (diff)
VideoCommon: Abstract bounding box
This moves much of the duplicated bounding box code into VideoCommon, leaving only the specific buffer implementations in each backend.
Diffstat (limited to 'Source/Core/VideoCommon/VideoState.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoState.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp
index bef1afe888..f954ca7c30 100644
--- a/Source/Core/VideoCommon/VideoState.cpp
+++ b/Source/Core/VideoCommon/VideoState.cpp
@@ -5,7 +5,6 @@
#include "Common/ChunkFile.h"
#include "VideoCommon/BPMemory.h"
-#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
@@ -71,9 +70,6 @@ void VideoCommon_DoState(PointerWrap& p)
g_vertex_manager->DoState(p);
p.DoMarker("VertexManager");
- BoundingBox::DoState(p);
- p.DoMarker("BoundingBox");
-
g_framebuffer_manager->DoState(p);
p.DoMarker("FramebufferManager");