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authorcrudelios <crudelios@gmail.com>2014-09-14 17:52:51 +0100
committercrudelios <crudelios@gmail.com>2014-10-10 12:27:06 +0100
commit2d4b7e3f3f67f48ec2fb3d8eb8b2af3b70e4afcc (patch)
treef81d5e738022be0234af2033badc51adef39ba49 /Source/Core/VideoCommon/VideoState.cpp
parentb7aed97508ba74116858a111030bbd5783a633cb (diff)
Reimplement Bounding Box calculation using the software renderer.
Diffstat (limited to 'Source/Core/VideoCommon/VideoState.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoState.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp
index dd0eb2fb88..1f23d5318d 100644
--- a/Source/Core/VideoCommon/VideoState.cpp
+++ b/Source/Core/VideoCommon/VideoState.cpp
@@ -14,6 +14,7 @@
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoState.h"
#include "VideoCommon/XFMemory.h"
+#include "VideoCommon/BoundingBox.h"
static void DoState(PointerWrap &p)
{
@@ -52,6 +53,10 @@ static void DoState(PointerWrap &p)
VertexManager::DoState(p);
p.DoMarker("VertexManager");
+ BoundingBox::DoState(p);
+ p.DoMarker("BoundingBox");
+
+
// TODO: search for more data that should be saved and add it here
}