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authorJosJuice <josjuice@gmail.com>2024-04-13 18:29:52 +0200
committerJosJuice <josjuice@gmail.com>2024-04-20 18:31:08 +0200
commit3cfa233b63dfcd734be2dd0ae4bd0d3e98109df6 (patch)
treef4b111b5d43f9192b15f82250d3123d15585b001 /Source/Core/VideoCommon/VideoState.cpp
parent5c9bb80638ec05b32eaa129a8c763ac6bb3a5cb4 (diff)
VideoCommon: Use GetSpanForAddress safely in texture decoding
Now only VertexLoader remains... But that one might be tricky.
Diffstat (limited to 'Source/Core/VideoCommon/VideoState.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoState.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp
index 594aca1598..d5f53f4963 100644
--- a/Source/Core/VideoCommon/VideoState.cpp
+++ b/Source/Core/VideoCommon/VideoState.cpp
@@ -57,7 +57,7 @@ void VideoCommon_DoState(PointerWrap& p)
p.DoMarker("XF Memory");
// Texture decoder
- p.DoArray(texMem);
+ p.DoArray(s_tex_mem);
p.DoMarker("texMem");
// TMEM