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authorMai <mai.iam2048@gmail.com>2022-12-29 04:48:24 +0000
committerGitHub <noreply@github.com>2022-12-29 04:48:24 +0000
commit7552deeff4d95d7799c59fe00253a3c1ce86f40b (patch)
treed02963cf983422c73c7672e4a5a14f399d0403c2 /Source/Core/VideoCommon/VideoState.cpp
parent82e5f438f954ad822a25eb3261eb9a5d6972ab7f (diff)
parent7e55cc9e9044df8382367c5fbcf0dddd88a80201 (diff)
Merge pull request #11388 from AdmiralCurtiss/globals-vertexshadermanager
VideoCommon: De-globalize VertexShaderManager class.
Diffstat (limited to 'Source/Core/VideoCommon/VideoState.cpp')
-rw-r--r--Source/Core/VideoCommon/VideoState.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp
index 20af9c9f2b..23db63a65a 100644
--- a/Source/Core/VideoCommon/VideoState.cpp
+++ b/Source/Core/VideoCommon/VideoState.cpp
@@ -76,7 +76,7 @@ void VideoCommon_DoState(PointerWrap& p)
system.GetPixelShaderManager().DoState(p);
p.DoMarker("PixelShaderManager");
- VertexShaderManager::DoState(p);
+ system.GetVertexShaderManager().DoState(p);
p.DoMarker("VertexShaderManager");
GeometryShaderManager::DoState(p);