diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-06-18 12:44:06 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-06-18 12:44:06 -0500 |
| commit | 02cbcc8ec49676739315223b8d2b0867867f7352 (patch) | |
| tree | 5357d7a2798bb5060fe52ab32b7b57bcea9892c3 /Source/Core/VideoCommon | |
| parent | 9c32c923bc7a88c9ee6d2036275383726b359d25 (diff) | |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /anything/ on screen.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/DriverDetails.cpp | 1 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/DriverDetails.h | 10 |
2 files changed, 11 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp index 51b5275a5f..41f22be55c 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.cpp +++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp @@ -29,6 +29,7 @@ namespace DriverDetails {BUG_NODYNUBOACCESS, 300, 14.0, -1.0}, {BUG_BROKENCENTROID, 300, 14.0, -1.0}, {BUG_BROKENINFOLOG, 300, -1.0, -1.0}, + {BUG_BROKENBUFFERS, 300, 14.0, -1.0}, }; std::map<std::pair<Vendor, Bug>, BugInfo> m_bugs; diff --git a/Source/Core/VideoCommon/Src/DriverDetails.h b/Source/Core/VideoCommon/Src/DriverDetails.h index c3bfc25ec5..bf831e29b9 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.h +++ b/Source/Core/VideoCommon/Src/DriverDetails.h @@ -52,6 +52,16 @@ namespace DriverDetails // Adreno devices /always/ return 0 when querying GL_INFO_LOG_LENGTH // They also max out at 1024 bytes(1023 characters + null terminator) for the log BUG_BROKENINFOLOG, + // Bug: Uploading data with rendering causes issues + // Affected devices: Qualcomm/Adreno + // Started Version: 14 + // Ended Version: -1 + // When drawing our elements, the instruction buffer on Adreno devices + // becomes too long, causing the device to quickly run out of RAM + // I've watched the kernel module go up to ~700MB of RAM in a few seconds + // The "workaround" is calling swapbuffers every single time we flush + // This causes flickering, but it is the only known way to work around it + BUG_BROKENBUFFERS, }; // Initializes our internal vendor, device family, and driver version |
