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| author | JMC47 <JMC4789@gmail.com> | 2020-03-12 03:52:47 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-03-12 03:52:47 -0400 |
| commit | 15acce847d44564afcc5b49ef26171fe4c4e51d2 (patch) | |
| tree | 92fb4573007ef87e27f5a7d7518e59f780fd9dec /Source/Core/VideoCommon | |
| parent | bb7623e3ba4c5ed1d7089e6c9be388d0f0272c2e (diff) | |
| parent | cdb0aa850da6fead21224eeed82df34e87e08fcc (diff) | |
Merge pull request #8666 from stenzek/fix-macos-vulkan-yet-again
Fix Vulkan/MoltenVK on macOS yet again
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/VideoBackendBase.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoBackendBase.h b/Source/Core/VideoCommon/VideoBackendBase.h index b02122621b..7eeffaaf95 100644 --- a/Source/Core/VideoCommon/VideoBackendBase.h +++ b/Source/Core/VideoCommon/VideoBackendBase.h @@ -47,7 +47,7 @@ public: // Prepares a native window for rendering. This is called on the main thread, or the // thread which owns the window. - virtual void PrepareWindow(const WindowSystemInfo& wsi) {} + virtual void PrepareWindow(WindowSystemInfo& wsi) {} static std::string BadShaderFilename(const char* shader_stage, int counter); |
