diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-21 12:06:01 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-28 23:28:00 +0100 |
| commit | 2c0bee5da9db003a984f0896cb629e0411bdfcde (patch) | |
| tree | 92fe45a2a6a79111cb806314b663febbdbe5215d /Source/Core/VideoCommon | |
| parent | c5a0b6bf5086274df64308b62229d04870ef944c (diff) | |
DriverDetails: Update Intel bug description.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/DriverDetails.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/DriverDetails.h | 9 |
2 files changed, 5 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/DriverDetails.cpp b/Source/Core/VideoCommon/DriverDetails.cpp index 1a7baccc38..220ae647d3 100644 --- a/Source/Core/VideoCommon/DriverDetails.cpp +++ b/Source/Core/VideoCommon/DriverDetails.cpp @@ -59,7 +59,7 @@ namespace DriverDetails {OS_WINDOWS,VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENUNSYNCMAPPING, -1.0, -1.0, true}, {OS_LINUX, VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENUNSYNCMAPPING, -1.0, -1.0, true}, {OS_WINDOWS,VENDOR_INTEL, DRIVER_INTEL, -1, BUG_INTELBROKENBUFFERSTORAGE, 101810.3907, 101810.3960, true}, - {OS_WINDOWS,VENDOR_INTEL, DRIVER_INTEL, -1, BUG_INTELBROKENINTERFACEBLOCKS, -1.0, -1.0, true}, + {OS_WINDOWS,VENDOR_INTEL, DRIVER_INTEL, -1, BUG_INTELBROKENSTRUCTS, -1.0, -1.0, true}, }; static std::map<Bug, BugInfo> m_bugs; diff --git a/Source/Core/VideoCommon/DriverDetails.h b/Source/Core/VideoCommon/DriverDetails.h index c04114349b..3485b5e4dd 100644 --- a/Source/Core/VideoCommon/DriverDetails.h +++ b/Source/Core/VideoCommon/DriverDetails.h @@ -200,15 +200,14 @@ namespace DriverDetails // Broken on Windows Intel // if (cond == false) BUG_BROKENNEGATEDBOOLEAN, - // Bug: Intel's Windows driver breaks interface blocks that contain structs. + // Bug: Intel's Windows driver can't pass structs between shader stages. // Affected devices: Intel (Windows) // Started Version: -1 // Ended Version: -1 - // We need interface blocks to make the geometry shader optional and we need structs to make - // assignment easier in the geometry shader stage. However Intel's Windows drivers don't seem - // to be able handle this combination. + // We need structs to make assignment easier in the geometry shader stage. However Intel's + // Windows drivers don't seem to be able handle passing them between shader stages. // TODO: Find affected versions. - BUG_INTELBROKENINTERFACEBLOCKS, + BUG_INTELBROKENSTRUCTS, }; |
