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authorMathew Maidment <mathew1800@gmail.com>2016-04-29 19:59:45 -0400
committerMathew Maidment <mathew1800@gmail.com>2016-04-29 19:59:45 -0400
commit2d7dfa060e5cf5617327d641df490a656c321c5e (patch)
treeca50ac2025bddaaf32545935f90a6f0407f250ab /Source/Core/VideoCommon
parent9776b8db4314d8707cdb6021b9ae5d8c6c7f1874 (diff)
parentd6517a761cfb8173da366cfc11069359dd6cfd92 (diff)
Merge pull request #3796 from endrift/indtev-simplify
VideoCommon: Workaround Intel OS X bug again
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index b1b4a999a6..dafed0ded7 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -717,11 +717,11 @@ static void WriteStage(T& out, pixel_shader_uid_data* uid_data, int n, API_TYPE
int mtxidx = 2*(bpmem.tevind[n].mid-1);
out.SetConstantsUsed(C_INDTEXMTX+mtxidx, C_INDTEXMTX+mtxidx);
- out.Write("\tint2 indtevtrans%d = int2(idot(" I_INDTEXMTX"[%d].xyz, iindtevcrd%d), idot(" I_INDTEXMTX"[%d].xyz, iindtevcrd%d));\n", n, mtxidx, n, mtxidx+1, n);
+ out.Write("\tint2 indtevtrans%d = int2(idot(" I_INDTEXMTX"[%d].xyz, iindtevcrd%d), idot(" I_INDTEXMTX"[%d].xyz, iindtevcrd%d)) >> 3;\n", n, mtxidx, n, mtxidx+1, n);
// TODO: should use a shader uid branch for this for better performance
- out.Write("\tif (" I_INDTEXMTX"[%d].w >= -3) indtevtrans%d = indtevtrans%d >> " I_INDTEXMTX"[%d].w + 3;\n", mtxidx, n, n, mtxidx);
- out.Write("\telse indtevtrans%d = indtevtrans%d << (-" I_INDTEXMTX"[%d].w - 3);\n", n, n, mtxidx);
+ out.Write("\tif (" I_INDTEXMTX"[%d].w >= 0) indtevtrans%d >>= " I_INDTEXMTX"[%d].w;\n", mtxidx, n, mtxidx);
+ out.Write("\telse indtevtrans%d <<= (-" I_INDTEXMTX"[%d].w);\n", n, mtxidx);
}
else if (bpmem.tevind[n].mid <= 7 && bHasTexCoord)
{ // s matrix
@@ -729,10 +729,10 @@ static void WriteStage(T& out, pixel_shader_uid_data* uid_data, int n, API_TYPE
int mtxidx = 2*(bpmem.tevind[n].mid-5);
out.SetConstantsUsed(C_INDTEXMTX+mtxidx, C_INDTEXMTX+mtxidx);
- out.Write("\tint2 indtevtrans%d = int2(fixpoint_uv%d * iindtevcrd%d.xx);\n", n, texcoord, n);
+ out.Write("\tint2 indtevtrans%d = int2(fixpoint_uv%d * iindtevcrd%d.xx) >> 8;\n", n, texcoord, n);
- out.Write("\tif (" I_INDTEXMTX"[%d].w >= -8) indtevtrans%d = indtevtrans%d >> " I_INDTEXMTX"[%d].w + 8;\n", mtxidx, n, n, mtxidx);
- out.Write("\telse indtevtrans%d = indtevtrans%d << (-" I_INDTEXMTX"[%d].w - 8);\n", n, n, mtxidx);
+ out.Write("\tif (" I_INDTEXMTX"[%d].w >= 0) indtevtrans%d >>= " I_INDTEXMTX"[%d].w;\n", mtxidx, n, mtxidx);
+ out.Write("\telse indtevtrans%d <<= (-" I_INDTEXMTX"[%d].w);\n", n, mtxidx);
}
else if (bpmem.tevind[n].mid <= 11 && bHasTexCoord)
{ // t matrix
@@ -740,10 +740,10 @@ static void WriteStage(T& out, pixel_shader_uid_data* uid_data, int n, API_TYPE
int mtxidx = 2*(bpmem.tevind[n].mid-9);
out.SetConstantsUsed(C_INDTEXMTX+mtxidx, C_INDTEXMTX+mtxidx);
- out.Write("\tint2 indtevtrans%d = int2(fixpoint_uv%d * iindtevcrd%d.yy);\n", n, texcoord, n);
+ out.Write("\tint2 indtevtrans%d = int2(fixpoint_uv%d * iindtevcrd%d.yy) >> 8;\n", n, texcoord, n);
- out.Write("\tif (" I_INDTEXMTX"[%d].w >= -8) indtevtrans%d = indtevtrans%d >> " I_INDTEXMTX"[%d].w + 8;\n", mtxidx, n, n, mtxidx);
- out.Write("\telse indtevtrans%d = indtevtrans%d << (-" I_INDTEXMTX"[%d].w - 8);\n", n, n, mtxidx);
+ out.Write("\tif (" I_INDTEXMTX"[%d].w >= 0) indtevtrans%d >>= " I_INDTEXMTX"[%d].w;\n", mtxidx, n, mtxidx);
+ out.Write("\telse indtevtrans%d <<= (-" I_INDTEXMTX"[%d].w);\n", n, mtxidx);
}
else
{