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authorLéo Lam <leo@innovatetechnologi.es>2016-11-27 11:56:22 +0100
committerLéo Lam <leo@innovatetechnologi.es>2016-12-06 20:33:53 +0100
commit31ccfffd386cdf7bfafdccda240a179431ecc98c (patch)
tree820bdb640091e5726e4c52d42f819956f82bfd28 /Source/Core/VideoCommon
parent7192789c1162e2deb5923151d05158f459448ab9 (diff)
Common: Add alignment header
Gets rid of duplicated alignment code.
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.cpp22
1 files changed, 12 insertions, 10 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.cpp b/Source/Core/VideoCommon/TextureCacheBase.cpp
index 05546f940e..9b5df69627 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.cpp
+++ b/Source/Core/VideoCommon/TextureCacheBase.cpp
@@ -8,11 +8,13 @@
#include <string>
#include <utility>
+#include "Common/Align.h"
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Hash.h"
#include "Common/Logging/Log.h"
+#include "Common/MathUtil.h"
#include "Common/MemoryUtil.h"
#include "Common/StringUtil.h"
@@ -511,8 +513,8 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
const unsigned int bsw = TexDecoder_GetBlockWidthInTexels(texformat);
const unsigned int bsh = TexDecoder_GetBlockHeightInTexels(texformat);
- unsigned int expandedWidth = ROUND_UP(width, bsw);
- unsigned int expandedHeight = ROUND_UP(height, bsh);
+ unsigned int expandedWidth = Common::AlignUp(width, bsw);
+ unsigned int expandedHeight = Common::AlignUp(height, bsh);
const unsigned int nativeW = width;
const unsigned int nativeH = height;
@@ -546,8 +548,8 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
for (u32 level = 1; level != tex_levels; ++level)
{
// We still need to calculate the original size of the mips
- const u32 expanded_mip_width = ROUND_UP(CalculateLevelSize(width, level), bsw);
- const u32 expanded_mip_height = ROUND_UP(CalculateLevelSize(height, level), bsh);
+ const u32 expanded_mip_width = Common::AlignUp(CalculateLevelSize(width, level), bsw);
+ const u32 expanded_mip_height = Common::AlignUp(CalculateLevelSize(height, level), bsh);
additional_mips_size +=
TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
@@ -846,8 +848,8 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
{
const u32 mip_width = CalculateLevelSize(width, level);
const u32 mip_height = CalculateLevelSize(height, level);
- const u32 expanded_mip_width = ROUND_UP(mip_width, bsw);
- const u32 expanded_mip_height = ROUND_UP(mip_height, bsh);
+ const u32 expanded_mip_width = Common::AlignUp(mip_width, bsw);
+ const u32 expanded_mip_height = Common::AlignUp(mip_height, bsh);
const u8*& mip_src_data = from_tmem ? ((level % 2) ? ptr_odd : ptr_even) : src_data;
const u8* tlut = &texMem[tlutaddr];
@@ -1235,8 +1237,8 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
const u32 blockW = TexDecoder_GetBlockWidthInTexels(baseFormat);
// Round up source height to multiple of block size
- u32 actualHeight = ROUND_UP(tex_h, blockH);
- const u32 actualWidth = ROUND_UP(tex_w, blockW);
+ u32 actualHeight = Common::AlignUp(tex_h, blockH);
+ const u32 actualWidth = Common::AlignUp(tex_w, blockW);
u32 num_blocks_y = actualHeight / blockH;
const u32 num_blocks_x = actualWidth / blockW;
@@ -1429,7 +1431,7 @@ u32 TextureCacheBase::TCacheEntryBase::BytesPerRow() const
const u32 blockW = TexDecoder_GetBlockWidthInTexels(format);
// Round up source height to multiple of block size
- const u32 actualWidth = ROUND_UP(native_width, blockW);
+ const u32 actualWidth = Common::AlignUp(native_width, blockW);
const u32 numBlocksX = actualWidth / blockW;
@@ -1443,7 +1445,7 @@ u32 TextureCacheBase::TCacheEntryBase::NumBlocksY() const
{
u32 blockH = TexDecoder_GetBlockHeightInTexels(format);
// Round up source height to multiple of block size
- u32 actualHeight = ROUND_UP(native_height, blockH);
+ u32 actualHeight = Common::AlignUp(native_height, blockH);
return actualHeight / blockH;
}