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| author | Anthony <Helios747@users.noreply.github.com> | 2018-06-05 12:06:17 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-05 12:06:17 -0700 |
| commit | 36ff2a20d52ed9901ee5d24644b2d0e026a1fd2c (patch) | |
| tree | c06b2bdc42b4f9a0c5629d6471f1dd94b8735f80 /Source/Core/VideoCommon | |
| parent | 89b7da74e4109959a775b7b5fd2a135c8baabe4c (diff) | |
| parent | fdfd8b19d62dbd254046aaabdc4c7a9ee167467a (diff) | |
Merge pull request #6954 from degasus/coherent
OGL/Streambuffer: Use coherent mapping by default.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/DriverDetails.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/DriverDetails.h | 9 |
2 files changed, 0 insertions, 11 deletions
diff --git a/Source/Core/VideoCommon/DriverDetails.cpp b/Source/Core/VideoCommon/DriverDetails.cpp index b1440f8788..0a0e3e2b72 100644 --- a/Source/Core/VideoCommon/DriverDetails.cpp +++ b/Source/Core/VideoCommon/DriverDetails.cpp @@ -52,8 +52,6 @@ static BugInfo m_known_bugs[] = { BUG_BROKEN_BUFFER_STREAM, -1.0, -1.0, true}, {API_OPENGL, OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKEN_NEGATED_BOOLEAN, -1.0, -1.0, true}, - {API_OPENGL, OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, - BUG_BROKEN_EXPLICIT_FLUSH, -1.0, -1.0, true}, {API_OPENGL, OS_ALL, VENDOR_ARM, DRIVER_ARM, Family::UNKNOWN, BUG_BROKEN_BUFFER_STREAM, -1.0, -1.0, true}, {API_OPENGL, OS_ALL, VENDOR_ARM, DRIVER_ARM, Family::UNKNOWN, BUG_BROKEN_VSYNC, -1.0, -1.0, diff --git a/Source/Core/VideoCommon/DriverDetails.h b/Source/Core/VideoCommon/DriverDetails.h index 7a92ffcc61..c698c12caf 100644 --- a/Source/Core/VideoCommon/DriverDetails.h +++ b/Source/Core/VideoCommon/DriverDetails.h @@ -200,15 +200,6 @@ enum Bug // Causes misrenderings on a large amount of things that draw lines. BUG_BROKEN_GEOMETRY_SHADERS, - // Bug: Explicit flush is very slow on Qualcomm - // Started Version: -1 - // Ended Version: -1 - // Our ARB_buffer_storage code uses explicit flush to avoid coherent mapping. - // Qualcomm seems to have lots of overhead on explicit flushing, but the coherent mapping path is - // fine. - // So let's use coherent mapping there. - BUG_BROKEN_EXPLICIT_FLUSH, - // Bug: glGetBufferSubData for bounding box reads is slow on AMD drivers // Started Version: -1 // Ended Version: -1 |
