diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-07-26 21:49:48 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-07-26 21:49:48 -0500 |
| commit | 4aba0135e1c9137c551267f274abfbb7d78d975f (patch) | |
| tree | 2d4593730b53e0b2dc327446e65c6245a721f19d /Source/Core/VideoCommon | |
| parent | 952aa714fd8e80475a906dbd05b46efdb2d5e469 (diff) | |
[Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/DriverDetails.cpp | 1 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/DriverDetails.h | 10 |
2 files changed, 0 insertions, 11 deletions
diff --git a/Source/Core/VideoCommon/Src/DriverDetails.cpp b/Source/Core/VideoCommon/Src/DriverDetails.cpp index 567d140329..76cf08dce9 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.cpp +++ b/Source/Core/VideoCommon/Src/DriverDetails.cpp @@ -29,7 +29,6 @@ namespace DriverDetails {BUG_NODYNUBOACCESS, 300, 14.0, -1.0}, {BUG_BROKENCENTROID, 300, 14.0, -1.0}, {BUG_BROKENINFOLOG, 300, -1.0, -1.0}, - {BUG_BROKENBUFFERS, 300, 14.0, -1.0}, }; std::map<std::pair<Vendor, Bug>, BugInfo> m_bugs; diff --git a/Source/Core/VideoCommon/Src/DriverDetails.h b/Source/Core/VideoCommon/Src/DriverDetails.h index f2f3480f70..bfa9c572d0 100644 --- a/Source/Core/VideoCommon/Src/DriverDetails.h +++ b/Source/Core/VideoCommon/Src/DriverDetails.h @@ -52,16 +52,6 @@ namespace DriverDetails // Adreno devices /always/ return 0 when querying GL_INFO_LOG_LENGTH // They also max out at 1024 bytes(1023 characters + null terminator) for the log BUG_BROKENINFOLOG, - // Bug: Uploading data with rendering causes issues - // Affected devices: Qualcomm/Adreno - // Started Version: 14 - // Ended Version: -1 - // When drawing our elements, the instruction buffer on Adreno devices - // becomes too long, causing the device to quickly run out of RAM - // I've watched the kernel module go up to ~700MB of RAM in a few seconds - // The "workaround" is calling swapbuffers every single time we flush - // This causes flickering, but it is the only known way to work around it - BUG_BROKENBUFFERS, }; // Initializes our internal vendor, device family, and driver version |
